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ButterCorpPEOPLE • CARGO • PROGRESS
Admin Control Center
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V11.7.1 ADMIN CONTROL CENTER LIVE
MEMBER MANAGEMENT
Add registered accounts, change ranks, remove members, deactivate accounts and manage individual permission overrides.
| MEMBER | RANK | ACCOUNT | FINANCE | JOINED | ACTIONS |
|---|
REQUESTED MEMBERS
Pre-stage people before they register. ButterCorp checks each request against new registrations every time Admin loads.
| REQUESTED PERSON | EXPECTED ACCOUNT | STARTING RANK | STATUS | REQUESTED | ACTIONS |
|---|
ORG BALANCE—sum of all member Petty Cash
MEMBERS HOLDING ORG FUNDS—members with Petty Cash
ALL MEMBER WALLETS—aUEC physically held in game
PERSONAL / UNASSIGNED—wallet minus Petty Cash
ButterCorp finance model: there is no separate in-game organization wallet. Org Balance = the sum of every member's Petty Cash. Petty Cash is the portion of that member's real in-game Wallet currently held for ButterCorp.
MEMBER FINANCIAL ACCOUNTS
Wallet = actual in-game balance. Petty Cash = the org-owned portion of that same wallet.
| MEMBER | WALLET | PETTY CASH | PERSONAL / FREE | STATE |
|---|---|---|---|---|
| Loading finance… | ||||
ASSIGN / CORRECT PETTY CASH
Use this when existing money in a member's Wallet should be designated as ButterCorp money. This changes bookkeeping only — it does not change their actual Wallet.
Petty Cash cannot exceed that member's actual Wallet balance.
RECORD ORG INCOME / EXPENSE
Use this when ButterCorp money is actually received by or spent from a member in game. Both their Wallet and Petty Cash change together, so Org Balance updates automatically.
TRANSFER ORG FUNDS BETWEEN MEMBERS
Use after one member sends org aUEC to another member in Star Citizen. The same amount moves between both Wallets and both Petty Cash balances; total Org Balance stays unchanged.
BOOKKEEPING CORRECTIONS
Use exact corrections when a member forgot to log something or the tracked numbers no longer match the game. Corrections remain in the finance ledger and Admin Audit Log.
RECENT ORGANIZATION FINANCE ACTIVITY
| TIME | TYPE | ACCOUNT | CHANGE | BALANCE AFTER | MEMO |
|---|---|---|---|---|---|
| Loading history… | |||||
RANKS
Rank names, colors and order are editable.
PERMISSIONS
Select a rank.
DISPATCH NOTIFICATIONS
ORGANIZATION
SETTINGS
Database-backed settings can be changed without editing PHP.
DATA HEALTH / SEASON CONTROL
Check for orphaned cargo and stale operational records, or start a clean ButterCorp season without deleting member accounts, ranks, permissions, settings, or synced reference catalogs.
Run a health check before a reset.
Always preserved: users, organization membership, ranks, permissions, org settings/tags, login/auth data, reference catalogs, vehicle/component catalogs and schema migrations.
VEHICLE CATALOG
Ships and ground vehicles from UEX. Saved member vehicles are never overwritten.
Loading catalog status…
CATALOG RECORDS—
LAST SYNC—
STATUS—
SYNCED VEHICLE BREAKDOWN
Source: UEX vehicle catalog. Includes hull identity, capacity, crew and vehicle metadata.
LOCATION + COMMODITY REFERENCE
Searchable locations and commodity names used by the MFD and Requests. This powers autocomplete/dropdowns while still allowing custom typing.
Loading reference status…
LOCATIONS—
COMMODITIES—
LAST SYNC—
LOCATION TYPES
COMMODITY TYPES
Source: UEX terminals plus trade/raw commodity feeds. Local custom locations and previously used commodities are merged automatically.
REQUEST ITEM CATALOG
Food, drink, mining supplies, personal weapons, ammo, medical, tools and ship parts used by Requests / Dispatch.
Loading catalog status…
ACTIVE ITEMS—
LAST SYNC—
CATEGORIES—
REQUEST CATEGORIES
PRICE COVERAGE
Source: UEX categories, prices and terminals. Dispatch procurement locations refresh here.
VEHICLE COMPONENT CATALOG
Mining heads/modules, power plants, coolers, shields, quantum drives, avionics, weapons, missile racks and utility components.
Loading component status…
ACTIVE COMPONENTS—
LAST SYNC—
COMPONENT TYPES—
COMPONENT TYPES
CATALOG COVERAGE
Source: Star Citizen Wiki component catalog + purchase data where available. Mining-head module-slot data is enriched when available.
HANGAR SLOT DEFINITIONS
Maps the actual component/hardpoint slots for vehicles currently saved in member hangars.
Loading slot status…
SLOT TEMPLATES—
VEHICLES MAPPED—
STATUS—
SLOT GROUPS
SLOT SOURCES / MAP STATUS
Source: Star Citizen Wiki vehicle ports/components/hardpoints. Only saved organization vehicles are queried. ButterCorp fallbacks remain available when upstream mapping is unavailable.
MINING CAPACITY COMPONENTS
Local ButterCorp ore-pod choices used by Prospector/MOLE capacity calculations. These are not an external sync source.
SYNC NOTES
Recommended order: Vehicles → Reference Data → Request Items → Components → Ship Slots. The large button below uses exactly that order and waits for each job to finish before starting the next.
Ready.
ADMIN AUDIT LOG
Promotions, removals, account actions, rank changes, settings and permission edits are recorded here.
| TIME | ACTOR | ACTION | DETAIL | TARGET |
|---|